For my advanced Pinball I decided to do a complete overhaul of my original idea. Originally I planned on just recreating the basic functions of my Castlevania pinbox, however I decided to scrap that in favor of a theme that I felt would fit pinball better.
Devil May Cry is a fast-paced character action series with a strong focus on style, and I felt that would be the perfect fit. For this iteration, I only plan on making the basic playfield and having a simple objective. I’m unsure if I’m going to add numerical scoring just yet.
A big focus this time around will be nailing the theme, so that means a lot of art assets from the game and especially sound effects. For my next iteration, I plan to expand this concept immensely.