I was very happy with how this iteration came out. I felt very comfortable navigating the Visual Pinball program and was able to complete everything I set out to do which is very reassuring for the future. The goal of my game was simple at this point: knock down the three drop targets in front of Vergil and then hit him 5 times before they raised back up.
The feedback I received was also very positive. People really liked the concept of the theme, and especially the implementation of sound effects and music from the games in order to really sell the theme. They found the concept very fun, though a bit simple. They wanted some more goals and targets to hit, which is fortunate because that’s exactly what I intend to do in the next iteration.
Moving forward, I’m excited to take this concept to the next level and make a complete and robust scoring system that includes multipliers and even a Style Ranking system similar to the games.
Citations:
https://www.uhdpaper.com/2019/04/devil-may-cry-5-dante-and-vergil-4k-194.html
https://devilmaycry.fandom.com/wiki/Yamato
http://www.gamethemesongs.com/Devil_May_Cry_3_-_Vergil_Battle_2.html
https://www.sounds-resource.com/playstation_2/dmc3/
https://www.sounds-resource.com/pc_computer/devilmaycry4specialedition/
https://www.sounds-resource.com/pc_computer/ultimatemarvelvscapcom3/sound/10021/