I learned a lot during the creation process of my bagatelle game. I thought that once I had a solid idea in my mind and on paper, that transferring it would be a fairly easy step and that I wouldn’t need to go through too many iterations. I was quite wrong, as designing proper placements for the elements and play testing all the iterations took hours. Once I had a decently refined process for creating the game elements I needed, it came down to just a matter of testing with my roommate and figuring out where things should be to make the game more interesting.
Feedback:
Positives:
-Strong theme
-Ramps and movement work well
-Simple mechanics
-Pocket placement is good
-Good flow of the playfield
Negatives:
-Ball shoots out of playfield frequently if shot too hard or at certain angle
-Point values should be adjusted to better reflect difficulty of certain pockets